What an intense - even stressful, tbh - game. Just wish I didn't need to restart the whole minigame after losing in the last level... But maybe I'm just salty lol great work
What an intense - even stressful, tbh - game. Just wish I didn't need to restart the whole minigame after losing in the last level... But maybe I'm just salty lol great work
Great work! This may not be the most tactical or interesting TD I've played here, but any criticism I have of the gameplay are absolutely unimportant when you take the STYLE of the game in consideration. So much fun to play and watch!
Great game! Can't wait for a full version
What a charming game... My favorite from you! This could easily turn into a "full" game (it is already tbh). My only criticism is that the character is a bit too slow, and the attack should have a bit more range maybe. This can get you hit quite easily and sometimes do get stuck in enemies, but you probably know that and that's why health pickups are aplenty. But this is a minor criticism, the game is, overall, great!
Wow thanks! Yeah the player speed was a difficult one, I agree with it being slow, but at the same time didn't wanted to make him so fast so that the roll can be still relevant, a lot to test on that side, once I get back to the lab I'd like to test out other speeds.
Glad to hear its been your favourite!
A simple yet very effective concept! Congrats
This is a GREAT game, I love that mega man battle network combat!!!
Charming
I really love the visuals and the concept, it's short but sweet. But I found a bug, apparently clicking the cat without cat food breaks the game.
Whoa thanks for catching that bug!! I will definitely be fixing it after the jam! Thanks!
I like a lot of things in this game but I feel it has some fundamental problems. First, why not "hold to shoot"? Second, the level design bothers me... It doesn't feel very organic, and enemies are just thrown in without much consideration. I like the enemy variety but they feel so random that you get 5 or 6 different enemies during the first 3 minutes of the game and you can't really understand what's unique about each. So yeah, great game, but there are some design decisions to improve. Keep up the good work!
Good criticism here, thanks man!
Simply amazing, congrats
Name's Gabe. I'm a writer, musician and game designer.
Age 26, Male
Writer
Brazil
Joined on 7/7/11