The game is beautiful, but I have to be honest, I didn't like the puzzles very much. Maybe because they get too hard too quickly, or because I'm simply a bit tired of this "pushing objects" kind of puzzle. But lot of great things here anyway.
The game is beautiful, but I have to be honest, I didn't like the puzzles very much. Maybe because they get too hard too quickly, or because I'm simply a bit tired of this "pushing objects" kind of puzzle. But lot of great things here anyway.
This is not a game... But it's a such a beautiful proof of concept! Hope to see this finished one day.
Fells great to play! Nice game!
Loved the mechanic! Great game, I just wish the plant would move a biit faster... Don't know, but the levels seemed to drag a bit too much when there were few flies left.
It's so shoort, a bit janky, but overall a nice game that has an interesting mechanic that could be expanded!
I really like the visuals, but the gameplay and game design is just... Not quite on point. The first rooms and enemies are boring and not a challenge at all, the increasing number of enemies is but an increasing drag, shooting is slow and feels off, the boss is way too hard compared to every thing before that and in general there's no reason I can think that would make me want to play this game instad of isaac.
Again, I really liked the visuals, and I hope that this game will improve with time, but right now it's just lacking, and that's a shame.
A bit too easy/linear on the puzzles, but you nailed it with the atmosphere! Congrats, it's a good short game!
The game is pretty interesting, it just need a better tutorial, a more responsive combat (by far the most frustrating part) and maybe a few more interesting things to do. Has potential.
What an intense - even stressful, tbh - game. Just wish I didn't need to restart the whole minigame after losing in the last level... But maybe I'm just salty lol great work
Name's Gabe. I'm a writer, musician and game designer.
Age 26, Male
Writer
Brazil
Joined on 7/7/11